Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: One of my favorite renders of my Audi TT. Here I went with a black paint material and a more serene lakeside setting. The way the silver rims stand out against the dark paint is rather pleasing as well.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is a basic 3/4 shot of a red Audi in the windy city. There are quite a few different variations of this shot that I rendered using omnis and skylights.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: One of my other favorites. The final angle of the shot is what I really worked hard to achieve since my early efforts didn't look quite right against the background.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: This render was more challenging to set up at first being that it is a night shot. Typically at night it's all too easy to make a model stand out too much thus taking away from the mood of the piece. I tried to balance the model with the background and the frontal lighting to give an even look to the scene as a whole. Pretty happy with the end result.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: This render is in the same lake environment as my first shot, but here I played around with the car body material a bit more to try and make the Audi stand out. Nothing like a fun orange color to do the trick!
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: A closeup frontal view of the red Audi in downtown Chicago. For my next car model I plan to model out the little details I simply didn't have time for with this project. Since it'll be on my own time I'll try and model the entire interior of the car (complete with engine) as well the headlights.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Another fun render. This time we're back in the desert and have ourselves a yellowish paint material on the Audi.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: A shot of the Audi in Chicago during the middle of the afternoon. Here I pulled the camera back a bit and set up the skyline in such a way as to make it seem that the buildings are towering over the car a bit more than they usually do. Also picked a body color which blends in with the surroundings a bit more.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: An overhead shot of the Audi in the desert. Here the car looks more like a toy due to the fact that the sand texture is not entirely on the scale it needs to be. I left it because I liked the different look of the scene.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Yet another extreme close up of the Audi in the downtown Chicago setting.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here's the same 3/4 render of the red Audi TT from before except here I implemented a skylight as opposed to an omni light which means that the subject looks a lot smoother overall since light is hitting it from every angle.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is the same 3/4 view of the Audi TT as flat, unmapped objects without any additional effects or filters added on. You can see the basic geometry of the vehicle exterior quite clearly.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is a wireframe render of the 3/4 view which shows the basic skeleton of the model. This pic also illustrates where the largest amount of detail resides within the car.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: One of my earlier renders which I did before designing any sort of background or environment for the Audi. Rendered using scanline and light tracer.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Another early render of the Audi. Rendered using scanline and light tracer.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is a wireframe render of the Audi which shows the basic skeleton of the model. This pic also illustrates where the largest amount of detail resides within the car.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is a wireframe render of the Audi which shows the basic skeleton of the model. This pic also illustrates where the largest amount of detail resides within the car.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is a wireframe render of the Audi which shows the basic skeleton of the model. This pic also illustrates where the largest amount of detail resides within the car.
Completed on: 9/6/2005
Medium: 3D Studio Max 7
Info: Here is a wireframe render of the Audi which shows the basic skeleton of the model. This pic also illustrates where the largest amount of detail resides within the car.