Creature Head Series
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A collection of renders showcasing a low poly creature's head I built in one of my first modeling classes. I truly learned a lot about unwrapping and texturing with this project.
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Creature Shot 1
Completed on: 9/21/2005
Medium: 3D Studio Max 7
Info: This was one of my very first 3D projects within Max. I learned many important techniques about unwrapping a 3D object as well as texture painting when working on this assignment. Seeing as how tight my deadline was and that this was the first time I modeled anything organic I think it turned out rather well. Obviously there's many things I would approach differently now...
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